![]() ![]() This due the new GUI style included with r2113n and above. The new comboboxes, still with a GUI with round edges.Ī whole config that's changed! Besides, everything is square. But it was already 6, so it would be useless to set it to 6 again. Won't work, as you seeĪt last, I tried to set the same amount again. Now I've successfully changed the amount of gears to 6.Īfter that, I tried to use a string instead of number. It outputs an error message, and the data will not be changed. Note: Was a little bug, it's now only showing when editting.Īnd take a look at the Log GUI in the first picture: Here it show what to use for the amount of gears. Note: Almost everything is empty because the MTA Handling Functions aren't released yet, and I'm simulating the functions.īeneath those buttons you see the output of hovers and clicks. You can click those buttons to change the handling of it. In the middle you will see a lot of buttons. If you are experienced with Git, you can also clone the repository here: SSH:Deltanic/Hedit.git] | HTTPS | SVN.Īt the left all config buttons, and a help page button.īeneath that, the save/load/import/reset buttons. See all exported functions & events on the HandlingEditor wiki page.ĭownload the latest package from here. The first, and the best Ingame Handling Editor - userfriendly, and stylistic And that's what inspired me to create this. I've done some research, and found out that the Handling Functions will be released alongside MTA 1.1. ![]() I discussed that with a friend, and he advised me to make a handling editor, so you can see I did. SERIOUS NEED FOR DEVELOPERS! Please help contribute!Ī while ago, I read on the wiki something about Handling Functions. Check out the GitHub page to see the latest and smallest changes done! ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |